Return a negative integer, zero, or a positive integer if this object is less than, equal to, or greater than the specified object:
this < that => <0
this == that => 0
this > that => >0
This method may also be accessed via the <
<=
<=>
>=
and >
shortcut operators. If not overridden the default
implementation compares the toStr
representations. Also see docLang.
Examples:
3.compare(8) => -1
8.compare(3) => 1
8.compare(8) => 0
3 <=> 8 => -1 // shortcut for 3.compare(8)
Hash code is based on string format
Multiply this matrix by given matrix and return result as new instance
Get an immutable representation of this instance or throw NotImmutableErr if this object cannot be represented as an immutable:
Return in matrix(<a> <b> <c> <d> <e> <f>)
format
Trap a dynamic call for handling. Dynamic calls are invoked with the -> shortcut operator:
a->x a.trap("x", null)
a->x() a.trap("x", null)
a->x = b a.trap("x", [b])
a->x(b) a.trap("x", [b])
a->x(b, c) a.trap("x", [b, c])
The default implementation provided by Obj attempts to use reflection. If name maps to a method, it is invoked with the specified arguments. If name maps to a field and args.size is zero, get the field. If name maps to a field and args.size is one, set the field and return args[0]. Otherwise throw UnknownSlotErr.
This method called whenever an it-block is applied to an
object. The default implementation calls the function with this
,
and then returns this
.
Static
defDefault instance is no transform.
Static
echoWrite x.toStr
to standard output followed by newline. If x
is null then print "null". If no argument is provided then
print an empty line.
Optional
x: JsObjStatic
fromParse from SVG string format:
matrix(<a> <b> <c> <d> <e> <f>)
translate(<x> [<y>])
scale(<x> [<y>])
rotate(<a> [<x> <y>])
skewX(<a>)
skewY(<a>)
Optional
checked: booleanStatic
makeStatic
rotateRotate angle in degrees
Optional
cx: numberOptional
cy: numberStatic
scaleStatic
skewStatic
skewStatic
translate
Transform models an affine transformation matrix: